There are variations on all these routines that end in s and also end
in i.
- s
- : These variations they take arguments of type Scoord.
- i
- : These variations they take arguments of type Icoord.
- void move
- (Coord x,Coord y,Coord z)
Move current graphics position to (x, y, z). (x, y, z)
is a point in world coordinates.
- void rmv
- (Coord deltax,Coord deltay,Coord deltaz)
Relative move. deltax, deltay, and deltaz are offsets
in world units.
- void move2
- (Coord x,Coord y)
Move graphics position to point (x, y). (x, y) is a
point in world coordinates.
- void rmv2
- (Coord deltax,Coord deltay)
Relative move2. deltax and deltay are offsets in world
units.